The Future of Mobile Gaming Is in the Cloud
Empower users to access mobile games from any device and even stream live game play or walkthroughs to YouTube.Deliver Mobile Gaming On-demand with SierraVMI App
Cloud providers can now host mobile gaming services with Sierraware's industry first mobile app virtualization technology. With SierraVMI App, mobile users can play Android games with astounding, console quality graphics because of the increased computing power and storage capacity of cloud gaming servers.
Mobile Gaming as a Service, powered by Sierraware, allows cloud providers to generate new revenue streams from online advertising or from subscription-based gaming services. With high-density mobile app virtualization and compression methods optimized for mobile devices, cloud providers can cost-effectively host Android-based games.
The explosive growth of smartphones and tablets have revolutionized gaming. Researchers predict that mobile gaming revenue will overtake console-based games in 2015, generating $30.3B USD worldwide. According to research firm NewZoo, mobile gaming "gives gamers the possibility to play games anywhere at any time, pushing overall time spent on games in the U.S. up 40% in only two years." Mobile Gaming as a Service meets the needs of mobile gamers, and also solves unique problems mobile game developers face.
Development Challenges Solved Mobile Gaming as a Service
Mobile Gaming as a Service Powered by SierraVMI App and Microservers
A confluence of factors make Mobile Gaming as a Service possible. Technologies like VMI and mobile app virtualization allow cloud providers to host hundreds of gaming sessions on a single server. Today's improved cellular networks and widespread Wi-Fi coverage mean that mobile users will be able to access online gaming services from just about anywhere. But one of the most important innovations that will drive down the cost of gaming-particularly for console-quality games-is ARM microservers.
ARM microservers are a new category of servers built on a large number of low-cost ARM Systems on a Chip (SoCs). Many upcoming ARM microservers use the same SoCs as mobile devices, so they natively support mobile graphics APIs. Any mobile app developed for mobile devices should be able to run on a microserver without modification. Hosted games can depend on back-end servers for pre-rendering, match making, and other many other offload functionalities without any network, bandwidth or battery usage restrictions posed by a game running directly on a tablet or smartphone.
Mobile Gaming as a Service will allow mobile games to come closer in quality to console and PC games because it frees developers of disk size and component limitations. It will also empower game developers to build bigger, better games without losing sleep about piracy. SierraVMI App will make Mobile Gaming as a Service a reality.
1 Mobile game revenues set to overtake console games in 2015
2 Mobile game revenues set to overtake console games in 2015
3 Hit mobile game Monument Valley and piracy
4 Gentlemen! Or, how our most successful game is also our least profitable.